Small update

Small update, I boasted the fact that my with my code it would be easy to modulate, and it was, kinda proud of that, so nothing new gameplay wise but I imported a model from Quaternius. the model have many animations that fit and rpg theme.
https://quaternius.com/packs/ultimatemonsters.html
Thank you, I'll try to give your monsters some more life.
I now have confirmation that my framework is able to create multiple units without much of an assle.
I'll now attempts to create a behavior tree, for solo play, I haven't finished assessing the ramification of this feature for example, still having the options for enabling a second player, would give a great experience sharing if anyone like the game down the line.
I reshare the texture if anyone wants to repixel draw the template, within common sense, I would like to include some community works in the game.
that's all for now.
Files
Get Two immovable ducks RPG
Two immovable ducks RPG
Showcasing a rpg system I made with a twist! A pun about ducks...
Status | Prototype |
Author | Barnabe Wild |
Genre | Role Playing |
Tags | 3D, No AI, pixel, Pixel Art, Prototype, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
Accessibility | Configurable controls |
More posts
- Opponent rpg behavior, done.16 hours ago
- Small update2 days ago
- 3 players combat7 days ago
- Quacktions prototype11 days ago
Leave a comment
Log in with itch.io to leave a comment.