Quacktions prototype


html build bug - press m to lock the mouse on or off. and x to debug flee the battle.

I have updated said quacktion mechanics, right now, they all affect how duck move and require you to be enough pumped to use them. when the duck is negatively pumped the turn end, which means that is possible to go negative to delay your next turn and doing huge quaction right now!

Making that make it feel more of a rpg battle system, it's quite silly and it does  2 players since right now all de duck are playable. 

now I need to at least center the camera to be centered around the action, finish the map, since the camera would move. 

Files

Volcano_texture.png 10 kB
3 days ago
Two_ducks Play in browser
13 hours ago

Get Two immovable ducks RPG

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