Early gameplay slice, I just kinda found what could be fun in this game, so I start sharing.  thank you for your understanding, it's the earliest gameplay reveal. 

The idea is taking the rolling ball effect that I created and mashing it up with my newly updated gamepad rts controller with a grappling hook. So in this game you can create your world in rts mode and impact the physic world with your big bag and grappling gun! I hope I can refit my old basic multiplayer. maybe bowling sort of gameplay.  it's very rough, still wanted to share. I hope to create a least one level that look finished, so updates news coming up, thanks!

play with a controller and mouse/keyboard 

bug : mouse capture does not recenter the cursor in the build html. This impact where the magic spere appears.

left thumbstick/wasd - move

square or Y = dash

right thumbstick or mouse move - rotate camera

L1 - Grappling hook

R2 or left click = place magic sphere.

B or space = jump/double jump

m key or start = toggle rts mode 

left thumbstick - move rts mode

right thumbstick - rotate rts mode

scroll wheel/dpad up and down = zoom up/down

L3 and R3 or , and . to reset zoom position or camera position 

Published 6 days ago
StatusPrototype
PlatformsHTML5
AuthorBarnabe Wild
GenreAdventure
Made withGodot
Tagsbags, Physics, Pixel Art, Prototype

Development log

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